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Showing posts with the label Scum Faction

Scum Faction Needs a Aces Pack

In X-Wing Miniatures Game both Imperials and Rebels have Aces Packs. These packs provide means for injections of price modifications and new pilots for older release ships. But with release of wave 8 Scum and Scum starting show viability as tournament force, It is time to Have a Aces Pack for Scum. With Scum  Aces pack I like  to see some two things... First is some price adjustments for some the oldest Scum Ships. The other are tools to break the U-Boat meta that is currently dominating the play lists. Scum has a lot of price problems with its earlier release ships. Making them too pricey for most tournament lists. Now with the Contract Scout dominating the play lists. And there isn’t much that can be done to counter its large alpha strike force of Turret / Jousters.   So one ship I love to see in a Scum Aces Pack is the M3-A “Scyk” Interceptor . I like to see this ship become a more a Jouster type ship. Fragile, cheap and highly maneuverable. At the same t...

Tractor Beams!

Oh man, I can’t wait for the upcoming Tractor Beam to X-Wing Miniatures Game . Most of the game has been loading up on options to get your fighters into the most advantage spot on the board. Now with tractor beams you can now move your opponents fighters to places that are to your advantage. Closer, out of arc even smashing them into other object and fighters... it's all so good.   One of my favorite fighters on the Scum and Villainy Faction is the small and nimble M3-A Interceptor . Typically nothing special, hard to hit but super fragile. Mostly ignored because it lack fire power with only two dice for attack. So it mostly regulated to a the annoying the opponent then anything useful. With the Tractor Beam this opens up new tactical uses for the M3-A. For 3 points the M3-A can be upgraded to have carry a Tractor Beam. The basic trade off of the Tractor Beam for most fighter that can mount a Cannon is that your trading out damage dealing dice to ability to make other units h...

I don’t really understand Kihraxz Assault Fighter

Wave 7 is coming out soon for X-Wing Miniatures . As a person that sides with Scum, I wasn’t ... well... I was underwhelmed by the offerings in Wave 7. Most of all I was underwhelm with the Kihraxz Assault Fighter . If you confuse like me on how to say it, I was told it's pronounced ‘ki-rax’. Fantasy Flight Games spend a great deal writing up and comparing the Kihraxz with the X-Wing . So I don’t need to do recap that. But I like to play Scum, not Rebels. If I wanted to field X-Wings, then wouldn’t I play the Rebels with their all round fighter? Kihraxz doesn’t have extra crew or a droid slot like the X-Wing, so it lacks synergy in both attack and defense. The X-Wing lately has been weak for survivability. More it just feels like a Scum version lesser version of the X-Wing, but for same points. I had high hopes for the Kihraxz, which don’t feel like they will be answered.  The M3-A Interceptor of the last Wave was highly customizable with a title card t...