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Tractor Beams!

Oh man, I can’t wait for the upcoming Tractor Beam to X-Wing Miniatures Game. Most of the game has been loading up on options to get your fighters into the most advantage spot on the board. Now with tractor beams you can now move your opponents fighters to places that are to your advantage. Closer, out of arc even smashing them into other object and fighters... it's all so good. 

One of my favorite fighters on the Scum and Villainy Faction is the small and nimble M3-A Interceptor. Typically nothing special, hard to hit but super fragile. Mostly ignored because it lack fire power with only two dice for attack. So it mostly regulated to a the annoying the opponent then anything useful. With the Tractor Beam this opens up new tactical uses for the M3-A.

For 3 points the M3-A can be upgraded to have carry a Tractor Beam. The basic trade off of the Tractor Beam for most fighter that can mount a Cannon is that your trading out damage dealing dice to ability to make other units hit harder. Firepower for no damage, not always a good trade. The M3-A your trading out weak firepower for more attack dice and support other units attack, a better trade.
This makes the M3-A as an annoying fighter... even more annoying!

For example squadron ...


Scum Tractor Pull - 100 points

Syndicate Thug (22)Y-Wing (18)
Dorsal Turret (3), Unhinged Astromech (1), BTL-A4 Y-Wing (0)


4-LOM (36)
G-1A Starfighter (27)

Push the Limit (3), Outlaw Tech (2), Cloaking Device (2), Stygium Particle Accelerator (2)

Cartel Spacer (17)
M3-A “Scyk” Interceptor (14)
“Heavy Scyk” Interceptor (2), Tractor beam (1)


Serissu (25)
M3-A “Scyk” Interceptor (20)



Here with Swarm Tactics both the M3-As can fire before the other fighters with Serissu’s 8 pilot skill being lent out. This allow them to drag around and drain agility on a target before the Y-Wing and 4-LOM fire. With this squad there is a Y-Wing that can escort 4-LOM by taking his stress until opponent fighters are in range. Both Y-Wing and 4-LOM are high priority targets with a lot of firepower. Forcing the opponent to figure out what to target at first, nimble Tractor Beams or the slow and tough heavy hitters. Either way time to get in kill shots in.

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